Entries in marmoset (2)

Friday
Jun232017

Exploration Suit - EVE


Concept and game model I recently did for EVE. The idea for the design was based around the planetary exploration theme, while keeping a similar language to the previous Combat Suit. This started with a blockout, then followed with a series of paintovers to establish the flow of the main lines and create a one piece feel between the top and bottom areas.

The highpoly was modeled in ZBrush alongside with Blender for hardsurface parts. 
The textures and the variations for the different factions were done in Substance Painter.

Sunday
Mar132016

Eve Online - Combat Suit - Game Model

Low poly - Game model

Screenshots from Marmoset including a couple of texture and material variations that represent different factions from EVE.