New bust sculpt added to the gallery.


A making of on the Flamethrower guy was published on 3D Total
You can read it here.


Another quick sculpt in which I've tried to recreate this character from Lynch's Twin Peaks.


New character inspired from the tv series The Wire.


I finally managed to complete a model after a long time. The gear is a bit of a mix of different periods and regions and was chosen for the sake of the design. It was modeled in zbrush and rendered in vray.


A study after my favorite sculpture by Auguste Rodin, Age of Bronze.


Another quick model done in zbrush.


New model added to the gallery.


This was a very fun model to work on, a bit different from what I usually do.


The first update this year. It's a female figure study sculpted in zbrush.


This model is inspired from a sculpture that I like very much, made by Aime Jules Dalou.

Added a new game character to the gallery.
The polycount is at 8500 with two uv layouts at 1024 and a 512 map for the hair. The highpoly model was done in zbrush and I've posted it in the wip section.

This is a low poly character that I've done some time ago.
It is a WW2 soldier made after a concept by Kevin Chen. I have to thank him for all the feedback and help.

I've added a couple of models in the WIP section that I've done recently in Mudbox and Zbrush.



An interview that I gave was published in the January issue of Total Digital Magazine



This character was done for a mini challange on ConceptArt.org. It is based on a concept made by Supervlieg. Maybe I should call it Clay Monkey :)