Another quick sculpt in which I've tried to recreate this character from Lynch's Twin Peaks.


New character inspired from the tv series The Wire.


I finally managed to complete a model after a long time. The gear is a bit of a mix of different periods and regions and was chosen for the sake of the design. It was modeled in zbrush and rendered in vray.


A study after my favorite sculpture by Auguste Rodin, Age of Bronze.


Another quick model done in zbrush.


New model added to the gallery.


This was a very fun model to work on, a bit different from what I usually do.


The first update this year. It's a female figure study sculpted in zbrush.


This model is inspired from a sculpture that I like very much, made by Aime Jules Dalou.

Added a new game character to the gallery.
The polycount is at 8500 with two uv layouts at 1024 and a 512 map for the hair. The highpoly model was done in zbrush and I've posted it in the wip section.

This is a low poly character that I've done some time ago.
It is a WW2 soldier made after a concept by Kevin Chen. I have to thank him for all the feedback and help.

I've added a couple of models in the WIP section that I've done recently in Mudbox and Zbrush.



A small interview that I've gave, was published in the January issue of Total Digital Magazine



This character was done for a mini challange on ConceptArt.org. It is based on a concept made by Supervlieg. Maybe I should call it Clay Monkey :)