I have added a new model to the portfolio.


This was a fun project to work on. These are Ano and Pepper, two close friends going together through many adventures. - (lowpoly gameart)


I have added a new sketchbook section where I'll be posting my doodlings from time to time.


Finished texturing the low poly weapon of the Spec Ops character I'm working on. Concept Art by Nick Smith.


I have added a Photography section to the website. I hope you'll enjoy it.


My Seth Bullock image was published in this issue of the 3D Creative Magazine and they did a very cool layout around it.
You can check out the PDF here.


Meet Eve, a higly refined version of the first generation of genetically engineered mecha pilots. Hard surface concepting done in zbrush.


New model made in 3ds max and zbrush, inspired after the character of Seth Bullock from Deadwood.


New bust sculpt added to the gallery.


A making of on the Flamethrower guy was published on 3D Total
You can read it here.


Another quick sculpt in which I've tried to recreate this character from Lynch's Twin Peaks.


I finally managed to complete a model after a long time. The gear is a bit of a mix of different periods and regions and was chosen for the sake of the design. It was modeled in zbrush and rendered in vray.


A study after my favorite sculpture by Auguste Rodin, Age of Bronze.


Another quick model done in zbrush.


New model added to the gallery.


This was a very fun model to work on, a bit different from what I usually do.


The first update this year. It's a female figure study sculpted in zbrush.


This model is inspired from a sculpture that I like very much, made by Aime Jules Dalou.

This is a low poly character that I've done some time ago.
It is a WW2 soldier made after a concept by Kevin Chen. I have to thank him for all the feedback and help.